AI Insights · Timothy · April 2025
Top 5 City Building Games on iOS in Chile: Q1 2025 Performance
Explore the performance trends of the top city building games on iOS in Chile during Q1 2025, highlighting downloads, revenue, and active users.
In the first quarter of 2025, the city building game genre saw varied performance on the iOS platform in Chile. Here's a closer look at the top five games based on their key metrics.
Gold Rush: Frozen Adventures from SayGames LTD experienced fluctuations in its weekly revenue, starting at $92 and dipping to $0 in late February before rebounding to $56 in mid-March. Weekly downloads began at 341, gradually decreasing to 135 by the end of March. However, weekly active users showed a positive trend, growing from 572 to 956.
SimCity BuildIt by Electronic Arts maintained a relatively steady weekly revenue, peaking at $653 in late February. Downloads started strong at 455 but saw a decline to 216 by the end of the quarter. Active users fluctuated, starting at 5.9K and closing the quarter at 6.4K.
State Connect: Traffic Control from AI Games FZ showed a varied revenue pattern, peaking at $56 in early February. Weekly downloads saw a significant increase from 1 to 697 at the start of February, before stabilizing. Active users also rose sharply, peaking at 653 in late February.
Teeny Tiny Town by Short Circuit Studio had modest revenue, peaking at $11 in mid-February. Downloads increased from 106 to 293 by mid-February before tapering off. Active users started at 718, peaking at 898, then slightly decreasing to 654 by quarter's end.
Civilization VI: NETFLIX offered by Netflix, Inc. had no revenue during this period. Downloads fluctuated, with a peak of 221 in late February. Active users started at 399, briefly peaking at 493, and ended the quarter at 223.
These insights are based on data from Sensor Tower, where more detailed analytics are available for industry professionals.